Milo And The Magpies


Some important housekeeping before I start the review proper- I was given a key for this game by the publisher, Second Maze, in exchange for streaming it. I haven’t written up a sponsor policy yet because this is the first time it’s happened, so for now please know the following: I will always state very clearly and as the first point in a review if I am given a copy of a game by an interested party. No money changed hands in this instance, and I will always declare if a game is featured as a result of a paid sponsorship. I have not and will never accept any kind of compensation in exchange for a guaranteed Fin.

With the boring stuff out of the way- gosh, what a lovely way to spend an afternoon. Milo the cat is menaced by a squawking mob of magpies as he tries to go about his usual cat business, ultimately winding up seven gardens away from his house. It’s down to the player to provide a series of distractions, interferences, and manipulations in order to clear a path for our intrepid hero to find his way back home.

The adventure is presented in an utterly lovely storybook aesthetic that reminds me of the wonderful Puddle Lane books of my childhood. The puzzles, too, are not outrageously difficult, many being solved simply by finding the correct element to click on. It all comes together to create something that is just thoroughly nice; it’s a light blanket, cup of tea, toasted cheese sandwich, cat on your lap kind of game.

Fin or Bin:

With a runtime of 60-90 minutes, I Finished this one on stream, and we all came away from the experience with our hearts warmed. Hidden object games can be pretty divisive, but even if you are one to sneer at such things, you may well find Milo puts a smile on your face.


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